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Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
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Blender to UE4: scale issue in parent-child bone relationship - Character & Animation - Epic Developer Community Forums
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action - Blender Animations: Armature Parenting Resulting in Odd Transformations and Multiple Animations - Stack Overflow
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Have object not be effected by parent bone's position - Animation and Rigging - Blender Artists Community
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